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The Toyark › Toyark Spotlight › New Article Series: Toyark’s “Figures Wanted” Spotlight – Double Dragon

New Article Series: Toyark’s “Figures Wanted” Spotlight – Double Dragon

Posted on November 16, 2019 at 4:12 pm by Joe Moore under Toyark Spotlight

Double Dragon Arcade Marquee

Welcome to a new limited run article series, I’m calling “Figures Wanted” where I’ll take a nostalgic look at some personal favorite films, video games, TV shows, and cartoon series that are sorely in need of new collectibles (in my opinion). This is a feature I’ve mulled over for some time. So long, in fact, that some brands that would have made the list at the beginning of 2019, are now in line for collectibles of their own. Some of these brands will, of course, have had toys and collectibles released in the past. While others, sadly, have yet to have any meaningful collectibles released. With revivals of classic brands still the running theme in entertainment, it’s sometimes disappointing to see which brands are passed over, or whose licensing rights are either too expensive, or too problematic to tackle.

In each update, I’ll talk a bit about the license itself, the story, and the characters. I’ll list core characters or concepts that would translate best into the collectible world, and then which (if any) companies would best be suited to handle the licenses. These opinions, of course, are my own, and I welcome our readers to share what they would like to see from each of these brands or who they’d like to see take them on.

In my first entry, I’ll be talking about my personal most wanted line of figures; the Double Dragon video game series.

Brief History

Double Dragon started life as a 2-player arcade game released in 1987. It was created Yoshihisa Kishimoto, who also worked on the famed Kunio-Kun series of games that included hits like River City Ransom, Super Dodge Ball, and Renegade. In an interview with Polygon, Yoshihisa Kishimoto recalled that since many of those games required heavy localization for release outside of Japan, he was tasked by Technos Japan to create a new fighting game series. One that required little to no alteration for releases in Western countries. Double Dragon came about by taking inspiration from popular films such as The Warriors, and mixing them with the fighting elements seen in his previous hit; Renegade. The soundtrack, by composer Kazunaka Yamane, remains one of the most recognizable of the era.

The story of Double Dragon is simple and effective. Twin brothers Billy and Jimmy Lee (initially known as Spike and Hammer is North American advertising), must fight their way through the Shadow Warriors to rescue Billy’s girlfriend Marian. Fighting through city slums, a construction site, a forest, and the Shadow Warriors’ hideout, the duo face off against a variety of foes. Kidnapped in the opening scene of the game, Marian is held captive in the Shadow Warriors’ secret base by their machine gun toting leader, Willy. The player had punch, kick, and jump buttons. Punching and kicking could be combined to form makeshift combos. Score enough hits and the player performs an uppercut our roundhouse kick. You could combine that attack buttons with the jump button to perform jump kicks, elbows, and jumping round house kicks. There’s also a head butt move by tapping the joystick twice in one direction. Double Dragon II: The Revenge was released in arcades in 1988. In the sequel, Marion is shot down and killed by the Shadow Warriors, and the Lee Brothers must once again face off against Willy and his crew. The arcade version was more of refined version of the original game, featuring a number of reused and refined elements from the first game. Gone were punch and kick buttons, replaced by the directional attacks previously seen in another Technos game; Renegade.

Double Dragon was the game that initially defined the beat ‘em up genre. While not the first game of its type, it is certainly one of the most memorable. It was a near instant success in arcades, and spawned numerous home ports. Double Dragon was available on not only the NES at the time, but also the Sega Master System, both the Atari 2600 and 7800, and a number of home computer systems. The success was followed with ports of the sequels, a cartoon series, a comic book series, handheld LCD games, trading cards, and even a (truly dreadful) live action film. With each new iteration came further expansion of the story and new characters. Long-time fans tend to gravitate mainly towards Double Dragon and Double Dragon II: The Revenge in the arcades. The third game in the arcade series is best forgotten, however it did spawn a far superior (and wickedly difficult) port for the Nintendo Entertainment System. For anyone looking for the best Double Dragon experience, I highly recommend Double Dragon Advance for the Game Boy Advance. The remake features stages from a number of Double Dragon games, a full refined fighting system, and a more fleshed out story.

The series should be an easy target for a line of action figures. In fact, a short-lived toy line was released by Tyco in 1993. However, the figures were based on the animated series, and featured almost none of the characters, aesthetics, or story of the more recognizable video game iterations. Outside of the video games themselves, very little of Double Dragon is remembered fondly. However, the first few games, and many of the home ports are still enjoyable and loved among classic gaming enthusiasts. I would personally love to see figures from the arcade versions of Double Dragon and Double Dragon II, with some variants based on the assorted ports. For clarification, this article will almost solely focus on the original two arcade games, since much of those characters share similar designs, leadign to multiple toys based on the same molds. So how would I personally like to see these figures approached?

The Characters

Billy Lee, Jimmy Lee, and Jeff

Lee Brothers Sprites

The Lee Brothers and Jeff

It makes sense to start with the most recognizable, and lead, characters in the franchise. In nearly every take on Double Dragon, the Lee Brothers are identical twins that share the same exact character design. The main difference is the color each wear, and a slight color variation of their hair. For a toy company, this would allow for the same figure mold to be used more than once, spreading the cost over multiple releases. Even better, these same molds could be used with no tooling changes for versions based on Double Dragon I and II. In the first game, Billy wears a mainly blue outfit, while Jimmy featured a red costume. In the second (arcade) game, Billy wears black, while Jimmy sports white. Even better, is the first games features a character known as Jeff, who is mostly a green outfit version of Billy and Jimmy, complete with the same move set. Like most enemies in the game, Jeff also had some color variations with each appearance in Double Dragon I and II. That’s not all, at the end of Double Dragon II, after deating Willy, you must face shadow versions of Billy and/or Jimmy! That’s quite a number of releases from just a single mold. Each release would simply need to feature different game themed accessories to add variety to a collector’s display. Swap out hands would be a must of course, as would items like baseball bats, knives, whips, dynamite sticks, and barrels to flesh out each release.

Abobo

Abobo Sprites

Some examples of Abobo in Double Dragon and Double Dragon II

After the Lee Brothers, the huge character known as Abobo would offer a number of great options for toy makers. Like Billy and Jimmy, Abobo has a number of versions seen throughout the game series. Abobo is depicted as a series of hulking, shirtless characters. Abobo appears not only in different color pallets (Caucasian, African, Green), but with alternate portraits, such as a bald head, a mohawk, and even long hair with slightly different pants (DDII). Along with that, there are also variations in the color of the pants on some of those versions throughout the game. Additional game variations could be released, as Double Dragon Advance even added a Shadow Abobo that featured a jet-black skin tone. Additionally, the character of O’Hara (not pictured) from Double Dragon II could share many parts with Abobo as well. Being able to release a character requiring only minor retooling, and being able to release each tooling in multiple colors, helps to alleviate the initial tooling cost. Two packs with alternate portraits and hands are another way to spread the cost out.

Williams and Roper

Williams and Roper Sprites

Three versions of Williams and Roper from Double Dragon

I lumped these two together as they are far more similar than an initial glance would provide. Like much of Double Dragon, these characters use some of the same art, which is shared with Billy and Jimmy. A toy maker could use the base figures of the Lee’s and remove the vest to get the body of Williams. For Roper, you replace the shirt torso with a shirtless one, and add the vest back on. The only major new tooling that would then be required would be new head sculpts. And once again, each of these characters feature a number of color combinations that can be used to offer new variations. New head sculpts can be crafted to mirror their looks in Double Dragon II as well.

Willy

Willy Sprites

Willy, the Shadow Warriors leader from Double Dragon and Double Dragon II

The character of Willy, the main end boss to the original arcade game, would be the most unique among these releases. However, careful examination of the character sprite reveals a number of shared elements with Abobo. Using the same body sculpt as Abobo, a toy company would need to add a new jacket, new armor pieces, a unique head sculpt, and his trademark machine gun. While Willy in the arcade version of Double Dragon 2 looked to use the exact same sprite, his colors are quite different, and could easily justify a second release using the same parts.

Everyone Else

Other Characters

Some of the many other characters from Double Dragon and Double Dragon 2

After a toy company made it through the above characters, then they could potentially begin to look at crafting figures that would require either unique tooling, or incredibly clever reuse of existing tooling. Characters like Marian and Linda from Double Dragon don’t offer a lot of wiggle room for reuse. Then, as you get to Double Dragon II, there are a number of characters such as Burnov, Chin, and Abore that aren’t quite as recognizable to casual fans. However, just about every one of these characters have the potential for color variants.

About The License

Right now, it’s tough to say why we haven’t seen any new action figures, statues, or collectibles for Double Dragon. The series has a recognizable brand, especially with older collectors who grew up with video game systems such as the NES. Perhaps toy companies don’t see the license as a viable toy line. Perhaps the licensing situation is too complicated. Over the years, the rights have definitely changed hands more than a few times. Currently, the license looks to be with Arc System Works who released the underwhelming Double Dragon IV for modern systems, and Kunio-kun: The World Classics Collection which was a compilation of many Technos games from the NES era, including Double Dragon 1 – 3.

Who Could Make The Figures?

The most obvious choice to many fans would be a company like NECA. Their 7” scale figures have included a number of video game licenses, such as classic NES, Sega Genesis, and arcade games. NECA also has a knack for finding ways to reuse existing tooling to craft new characters, which in turn lessens the initial costs. Their flapped window boxes make for great display pieces, but there are so many characters here, classic clamshell packaging would likely be more appropriate.

Super7 and their 3.75” scale ReAction Figure style would also be a great way to bring these characters to life. The simplified sculpts, and Super7’s penchant for variants could be a match made in heaven. They have delved into some licenses with the ReAction line that other companies have avoided, and the lower cost of development for the small scale figures has allowed them to delve deep into some line ups. The main selling point would obviously be the backer card, which would undoubtedly feature high quality art from any number of artists currently working with Super7.

The final choice would be Storm Collectibles. Since they began doing 1/12 scale figures they have taken on a number of licenses, many of which are video game related. As they have shown with licenses like Mortal Kombat, Tekken and Street Fighter, they are not shy about releasing the same character multiple times, which would actually benefit a line like Double Dragon.

In Conclusion

In the gallery below, you can see some screen shots, key art, and assorted images from Double Dragon’s history. If handled correctly, Double Dragon is a license that could deliver figures for years. With the ability to share major tooling across multiple characters, and multiple variations on each character, the cost can be spread out quite a bit. The license taps into the ongoing nostalgia of the 80’s and 90’s, as well as appealing to the adult video game collectors. Perhaps one day, the right company will be able to make the numbers work, and at least a small line of figures could see the light of day.

What say you, the readers? Would a line of Double Dragon related action figures be something you would support?

Discuss on the Toyark Forums› Views: 6246

New Article Series: Toyark’s “Figures Wanted” Spotlight – Double Dragon - Additional Images

Abobo Sprites
Abobo Sprites
Double Dragon Arcade 1
Double Dragon Arcade 1
Double Dragon Arcade 2
Double Dragon Arcade 2
Double Dragon Arcade 3
Double Dragon Arcade 3
Double Dragon Arcade 4
Double Dragon Arcade 4
Double Dragon Arcade Marquee
Double Dragon Arcade Marquee
Double Dragon Flyer
Double Dragon Flyer
Double Dragon II Advertisement
Double Dragon II Advertisement
Double Dragon II Arcade 1
Double Dragon II Arcade 1
Double Dragon II Arcade 2
Double Dragon II Arcade 2
Double Dragon II Arcade 3
Double Dragon II Arcade 3
Double Dragon II Arcade 4
Double Dragon II Arcade 4
Double Dragon II NES Box
Double Dragon II NES Box
Double Dragon NES Box
Double Dragon NES Box
Lee Brothers Sprites
Lee Brothers Sprites
Other Characters
Other Characters
Williams and Roper Sprites
Williams and Roper Sprites
Willy Sprites
Willy Sprites

Discussion / Comments (Jump to this Thread on the Forum)

  1. Joe Moore's Avatar Joe Moore says

    11-16-2019, 02:11 PM

    I'm going to do a limited run article series talking about some of my favorite brands that could use new toys and/or collectibles. If people enjoy it, I'll make it a more regular thing. Kicking it off with my all time favorite game series...Double Dragon.

    New Article Series: Toyark's "Figures Wanted" Spotlight - Double Dragon

  2. Joe Moore's Avatar Joe Moore says

    11-16-2019, 02:13 PM

    Hope you enjoy. I've have a list of about 15 articles I want to do in this series. So if people enjoy this, I'll continue work on those (already started on the next 2). Thanks for reading.

  3. optimuslivs4evr has no avatar! optimuslivs4evr says

    11-16-2019, 03:35 PM

    Looking at that artwork at the top of the article, I think storm collectables' asthetic would be a perfect fit.

  4. Joe Moore's Avatar Joe Moore says

    11-16-2019, 03:44 PM

    Quote:
    Originally Posted by optimuslivs4evr View Post
    Looking at that artwork at the top of the article, I think storm collectables' asthetic would be a perfect fit.
    Definitely. The articulation style Storm uses would definitely allow for the figures to pull off just about all of their moves from the game.

  5. an99 has no avatar! an99 says

    11-16-2019, 04:03 PM

    OMG,yes!! Definite buy. One if my favourite video games of all time.

    Great article. Looking forward to more

  6. ludovicotek's Avatar ludovicotek says

    11-16-2019, 04:10 PM

    Wonderful idea for a series of articles. And this is a perfect license just begging for proper figures. As much as I think Storm would absolutely kill it, I think NECA’s price point is much more palatable.

  7. Roadpigjohn's Avatar Roadpigjohn says

    11-16-2019, 06:17 PM

    I would love to see that line from any of those brands.
    I was big fan of all the games...
    The last one was the Neon version...

  8. Joe Moore's Avatar Joe Moore says

    11-16-2019, 08:48 PM

    Quote:
    Originally Posted by Roadpigjohn View Post
    I would love to see that line from any of those brands.
    I was big fan of all the games...
    The last one was the Neon version...
    Last one was Double Dragon IV for PS4, Switch and Windows. A not so great direct sequel to the NES versions.

  9. EvilMonkeyPope's Avatar EvilMonkeyPope says

    11-17-2019, 12:36 AM

    The River City Girls redesign of Marian could be keen.

  10. Ninjinister's Avatar Ninjinister says

    11-17-2019, 10:58 AM

    They did have a line for the DD cartoon, but obviously that's not what most of us today would look for, unless they did like variants eventually for a game line.

    As a nigh-exclusive 3.75" collector, I'd have to beg for a line in that scale at least. My dream is for everyone to get the scales they want for the lines they want, but since we get left out of so much cool stuff I'd want to at least have it as a side-line to a bigger scale.

    EDIT: I missed the part where you mentioned the cartoon line. I swear I read it all, I just have trouble retaining information these days.

  11. Wh33l Jck has no avatar! Wh33l Jck says

    11-17-2019, 05:45 PM

    Double Dragon figures is a really neat idea... but I think from all the beat'em up games Streets of Rage or Final Fight would produce the best 6 or 7" figures.

    I would love Streets of Rage figures. I spent a lot of my teen years playing the game.

  12. Spoon's Avatar Spoon says

    11-18-2019, 02:27 AM

    Don't forget about Bimmy! Maybe an SDCC Exclusive?
    DD Neon was an awesome game. Streets of Rage and Final Fight are surely needed. A deep dive into Capcom's great catalog of characters is needed as well. Also The Tick/90's Indie comics and M.A.S.K. would be welcome.

    Love the new series idea. Looking forward to seeing what's next. Keep up the great content.

  13. webz's Avatar webz says

    11-18-2019, 08:15 AM

    Toys I want... Jurassic World: Dino Riders (reprints galore with armor) and Rock Lords revival.

  14. Blackwolfninja has no avatar! Blackwolfninja says

    11-18-2019, 08:41 AM

    Exactly, it's a crime that we don't have any collector items for Double Dragon. They just put their entire cartoon series on DVD three months ago. I would love to see NECA make them or even Tamashii Nations. Someone make it happen please.

  15. Dolemite's Avatar Dolemite says

    11-18-2019, 08:42 AM

    Joe, this series of articles has great potential! Really enjoyed this one and I'm looking forward to what's coming next.

  16. Blackwolfninja has no avatar! Blackwolfninja says

    11-18-2019, 08:47 AM

    I saw some comments above where people were mentioning Final Fight. Technically they fall under Street Fighter's umbrella but I hope see some of the Final Fight characters released as part of SF's storm collectibles or their Tamashii Nations line. I also hope they do some figures based on River City Ransom.

  17. jpizzow has no avatar! jpizzow says

    11-18-2019, 08:59 AM

    Mad Max: Fury Road figs. Enough said.

  18. Joe Moore's Avatar Joe Moore says

    11-18-2019, 09:07 AM

    Quote:
    Originally Posted by jpizzow View Post
    Mad Max: Fury Road figs. Enough said.
    Unfortunately, as long as George Millar holds the rights to the franchise, that's never going to happen.

  19. webz's Avatar webz says

    11-18-2019, 09:19 AM

    Quote:
    Originally Posted by Blackwolfninja View Post
    I saw some comments above where people were mentioning Final Fight. Technically they fall under Street Fighter's umbrella but I hope see some of the Final Fight characters released as part of SF's storm collectibles or their Tamashii Nations line. I also hope they do some figures based on River City Ransom.
    Dunno if they fall under Street Fighter. Final Fight didn't blend with Street Fighter until Alpha, and it's unclear how Capcom is doing the licensing for their brands. We could probably get Poison, Cody, Guy, Sodom, and Abagail (Since they've been in Street Fighter games), but other characters such as Damnd, Eddie, Axl, Bull, and Belger might not be covered under the license.

  20. Blackwolfninja has no avatar! Blackwolfninja says

    11-18-2019, 09:36 AM

    Quote:
    Originally Posted by webz View Post
    Dunno if they fall under Street Fighter. Final Fight didn't blend with Street Fighter until Alpha, and it's unclear how Capcom is doing the licensing for their brands. We could probably get Poison, Cody, Guy, Sodom, and Abagail (Since they've been in Street Fighter games), but other characters such as Damnd, Eddie, Axl, Bull, and Belger might not be covered under the license.
    It does fall under them because Final Fight was meant to be a sequel to Street Fighter but due to the concept of it not being a fighting game, it was renamed to Final Fight. It's no coincidence that we're now seeing them in SF games. It's the same as OVW being part of WWE. Speak of Damn'd he was rumored at one point to join the SFV but instead they went with Lucia recently.

  21. THE AnimeHERO's Avatar THE AnimeHERO says

    11-18-2019, 09:39 AM

    I definitely think it's between NECA or Storm Collectibles. Keep doing these articles, Joe. I also dreamed of toylines for several MANLY Anime which I want Storm to do. Material ranging from Fist of the North Star, Berserk, Sakigake!! Otokojuku, Kinnikuman, Toriko, Violence Jack, Devilman & more. Lately, Figma, SH Figuarts & Super Action Statues are doing some of those but I want the characters to be bigger as seen with Storm Collectibles.

  22. Joe Moore's Avatar Joe Moore says

    11-18-2019, 09:40 AM

    Quote:
    Originally Posted by Blackwolfninja View Post
    It does fall under them because Final Fight was meant to be a sequel to Street Fighter but due to the concept of it not being a fighting game, it was renamed to Final Fight. It's no coincidence that we're now seeing them in SF games. It's the same as OVW being part of WWE. Speak of Damn'd he was rumored at one point to join the SFV but instead they went with Lucia recently.
    That's not how licensing works. It may fall under the story, but figures for the Final Fight arcade game would be a separate license. For the Street Fighter license, you would only get characters that have appeared in the games being licensed.

  23. Blackwolfninja has no avatar! Blackwolfninja says

    11-18-2019, 09:51 AM

    I gotcha, then yeah I'd like to see figures of Cody and Guy if they make them.

  24. dukefett's Avatar dukefett says

    11-18-2019, 09:54 AM

    Enjoyed the article Joe, please keep them coming! In general, I can see the issue with this line for any designer being how you want to create these figures in 3D. The old arcade game's body proportions would look kind of ridiculous with the giant heads. I'm not sure if there's any in game art that has any detailed look at the characters.

    I really don't see NECA entering in this line, I just think there's so few characters they'd wanna release. If they did anything I think it'd be a reuse of other characters like the Contra figures and that'd be it.

    I think Storm would be best for these personally. They started the beat'em up category with Golden Axe, so I can see them doing a couple from this line. They certainly have the giant muscle bodies these guys would need. But I can understand the 3.75" collectors wanting something else. Maybe Hiya Toys?

  25. Tracer has no avatar! Tracer says

    11-20-2019, 07:40 PM

    I would buy these in a heartbeat. Double Dragon is near the top of my want list. Definitely 7" scale.

    Only behind Altered Beast and Darkstalkers

  26. There are more replies on the Toyark Forums.

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