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The Toyark › Aliens and Predator Toy News › Hiya Toys Aliens: Colonial Marines Raven Alien and Crusher Alien – Toyark Photo Shoot

Hiya Toys Aliens: Colonial Marines Raven Alien and Crusher Alien – Toyark Photo Shoot

Posted on September 24, 2018 at 2:41 pm by Joe Moore under Aliens and Predator Toy News, Random Photo Shoot, Video Game Toy News

The newest Hiya Toys Aliens: Colonial Marines 3.75″ Scale Figures are making their way to fans now. The two newest releases are the Crusher Alien and the Raven Alien. These figures are some of the largest creatures from the Colonial Marines video game, and Hiya’s releases reflect that, with them towering over their previously released figures.

Hiya Toys sent along the two figures for us to review. We have a full photo shoot as well as a review, including assorted photos with G.I. Joe figures to show how well the releases work together. Read on to check them out.

Hiya Toys Aliens: Colonial Marines Raven Alien and Crusher Alien 3.75″ Scale Figures

Pros

  • Huge figures for the scale
  • Improved quality control compared to original releases
  • Detailed paint apps
  • Strong joints
  • Nice overall sculpt work
  • Crusher Alien is big and heavy
  • Good articulation

Cons

  • Plastic still has a bit of a gummy feeling
  • Raven face sculpt looks a little soft

Overall
Each figure comes packaged in a collector friendly window box. The window is large enough to check out the figure and its included accessories. The box design features art from the Colonial Marines video game, while the back showcases photos of the specific figure. Each release is packed on a clamshell style tray, allowing figures to easily be place back in for storage. Both figures include interchangeable hands and LV-426 inspired stands.

Even in packaging, these figures look massive compared to the first assortment of Hiya Aliens figures. Both the Raven and Crusher were towering figures in the game, and Hiya did a good job of capturing the larger feel. The Raven Alien stands roughly 6″ tall when his legs are fully extended, while the Crusher Alien is just under 12″ in length from head-to-tail. With the larger scale comes room for more detailed sculpt work. I’m happy to say that Hiya embraced that opportunity, with far more intricate sculpts, which are much more in line with their excellently sculpted Predator Figures. Detail lines are sharp, with a surprising amount of depth achieved, especially on the Raven. The only area that feels a bit soft is the Raven’s face. It’s not bad, it just seems to lack the harder edges and refinement of the rest of the sculpt. Overall, the plastic used here is a huge improvement, which is likely due to the larger overall size. A few spots still feel a bit soft and gummy though.

The joint system used is reminiscent of NECA’s earlier Aliens releases, which is welcome here. The joints themselves are solid, with a good range of motion, though they are a bit overly tight at times, especially in the shoulders on both figures. Working them a little got them to loosen up without the need for a hairdryer, but I would recommend keeping one handy. The Raven has more overall articulation due to his design. The Crusher is a bit more solid, with a much more noticeable heft to the figure. He has a bit less articulation and range of motion, which will help it hold any running or even standing positions, but it’s bu no means a brick. Both figures also include articulated jaws, with extendable inner jaws included, as well as wired tails.

Paint work is strong on both the Raven and Crusher. Each figure has a base gray paint, with multiple color washes to highlight the sculpt work. The Raven has bronze detail paint throughout, combined with additional brown and dark blue washes. The Crusher has more blacks and grays, with a hint of blue throughout. Both figures have a clear coat over the paint, which gives them a nice sheen.

If you’re looking for some smaller scale Aliens, maybe to work with your G.I. Joe or other 1/18 scale figures, then these two are the ones to start with. They’re a little too small to work properly if you’re a NECA Aliens collector, but if scale isn’t a concern, then these could be great smaller Aliens to go alongside even those. Over the last few releases, Hiya seems to be finding a better balance of cost and quality control, which will hopefully continue with upcoming releases. Check out some select photos below and the full gallery after that.

Some of the backgrounds featured in pics below are from Extreme-Sets.com. Enter code TOYARK at checkout and get 15% off your order!

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Discuss on the Toyark Forums› Views: 3900 › Tags: Featured

› Companies: Hiya Toys › Characters: Crusher Alien, Raven Alien › Scale: 3.75 Inch

Hiya Toys Aliens: Colonial Marines Raven Alien and Crusher Alien – Toyark Photo Shoot - Additional Images

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Discussion / Comments (Jump to this Thread on the Forum)

  1. Joe Moore's Avatar Joe Moore says

    09-24-2018, 11:41 AM

    Hiya Toys Aliens: Colonial Marines Raven Alien and Crusher Alien - Toyark Photo Shoot







  2. Jester's Avatar Jester says

    09-24-2018, 12:18 PM

    Man, those look cool. I really hope Hiya gets around to making more Marines, though, specifically Winter and O’Neil (kind of surprised that they haven’t yet; they’re only the two most prominent characters in the whole game).

  3. WastelandAngel's Avatar WastelandAngel says

    09-24-2018, 03:57 PM

    Oh god not another line I need to collect, must ...resist

  4. EZTOYDUDE's Avatar EZTOYDUDE says

    09-24-2018, 06:29 PM

    Um ravens face sculpt is soft what does that mean

  5. En Sabah Nerd's Avatar En Sabah Nerd says

    09-24-2018, 06:48 PM

    Quote:
    Originally Posted by EZTOYDUDE View Post
    Um ravens face sculpt is soft what does that mean
    Generally when a sculpt is said to be soft it means that there's a lack of finer details.

  6. Joe Moore's Avatar Joe Moore says

    09-24-2018, 06:52 PM

    Quote:
    Originally Posted by En Sabah Nerd View Post
    Generally when a sculpt is said to be soft it means that there's a lack of finer details.
    Yes, this. A softer sculpt will see rounder edges where a hard edges should be, giving it a generally “soft” or less intricate look in the detailing.

  7. metalalchemist has no avatar! metalalchemist says

    09-25-2018, 08:44 AM

    By rubbery plastic, do you mean like the first revoltech evangelion figures type?
    If it is so... man, those things began exuding plastic and whatnot over the years. That would be unfortunate for these guys.

  8. Joe Moore's Avatar Joe Moore says

    09-25-2018, 09:28 AM

    Quote:
    Originally Posted by metalalchemist View Post
    By rubbery plastic, do you mean like the first revoltech evangelion figures type?
    If it is so... man, those things began exuding plastic and whatnot over the years. That would be unfortunate for these guys.
    I've never actually handled those Revoltech figures before, so I can't accurately compare to that. The closest comparison I can think of it some of the softer plastic used on NECA's Pacific Rim figures. Solid overall, but with a semi-pliable feeling to it.

  9. Ravager's Avatar Ravager says

    09-25-2018, 09:30 AM

    What DNA do these aliens have in them?

    I like them but im curious to which Kenner figure they are redoing?

  10. En Sabah Nerd's Avatar En Sabah Nerd says

    09-25-2018, 09:43 AM

    Quote:
    Originally Posted by Ravager View Post
    What DNA do these aliens have in them?

    I like them but im curious to which Kenner figure they are redoing?
    These aren't based on Kenner toys, these are designs from the Colonial Marines video game.

  11. Ravager's Avatar Ravager says

    09-25-2018, 11:11 AM

    Quote:
    Originally Posted by En Sabah Nerd View Post
    These aren't based on Kenner toys, these are designs from the Colonial Marines video game.
    Ok I see.


    The aliens do look different.

    In the game are the aliens being tested on?

  12. En Sabah Nerd's Avatar En Sabah Nerd says

    09-25-2018, 12:25 PM

    Quote:
    Originally Posted by Ravager View Post
    Ok I see.


    The aliens do look different.

    In the game are the aliens being tested on?
    The game doesn't really do much in the way of explaining anything, and this extends to the new types of aliens introduced. So the game is set on Hadley's Hope after the events of the film, for some reason the developers elected to totally ignore the ending of the movie where it was essentially nuked. So following that logic of disregarding source material there's still aliens in the colony, but then there are also several new types of aliens as well. There aren't any evil scientists working for any evil corporations and there aren't any other forms of alien life for them to use as hosts so we're left with no real reason for these new types of aliens other than "just because" and "we wanted to make something unique for boss fights." I guess they put about as much thought as to why there would be new types of aliens as they did to making sure they actually released a game that worked, so apparently not that much.

  13. MrMunkeepants has no avatar! MrMunkeepants says

    09-26-2018, 10:07 AM

    why did you extend the crusher's back legs all weird in almost every shot? no quadruped stands like that, the feet go right under the hips for stability

  14. Joe Moore's Avatar Joe Moore says

    09-26-2018, 10:18 AM

    To show how far the legs can extend and for balancing in some shots. The figure is fairly front heavy due to the head, so it was easier to extend the back legs out to distribute that weight a bit more.

  15. Jester's Avatar Jester says

    09-26-2018, 11:05 AM

    Quote:
    Originally Posted by En Sabah Nerd View Post
    The game doesn't really do much in the way of explaining anything, and this extends to the new types of aliens introduced. So the game is set on Hadley's Hope after the events of the film, for some reason the developers elected to totally ignore the ending of the movie where it was essentially nuked.
    Call it artistic license. Wouldn’t be able to explore/fight through the classic Hadley’s Hope environment otherwise (the alternative would be to go the AvP2 route and drop the player onto another planet that just so happens to have another Weyland-Yutani “shake ‘n bake” colony on it, sitting right next to another crashed Space Jockey ship, loaded up with yet more xenomorph eggs). Besides, Bishop’s estimates for exactly how powerful the atmospheric processor’s meltdown will be are somewhat hyperbolic...

    Quote:
    Originally Posted by En Sabah Nerd View Post
    So following that logic of disregarding source material there's still aliens in the colony, but then there are also several new types of aliens as well. There aren't any evil scientists working for any evil corporations and there aren't any other forms of alien life for them to use as hosts so we're left with no real reason for these new types of aliens other than "just because" and "we wanted to make something unique for boss fights." I guess they put about as much thought as to why there would be new types of aliens as they did to making sure they actually released a game that worked, so apparently not that much.
    Not so. The Weyland-Yutani installations that the player explores over the course of the story are swarming with scientists, and it’s made quite explicit that W-Y has been carrying out extensive experiments into xenomorph biology.

  16. En Sabah Nerd's Avatar En Sabah Nerd says

    09-26-2018, 12:20 PM

    Quote:
    Originally Posted by Jester View Post
    Not so. The Weyland-Yutani installations that the player explores over the course of the story are swarming with scientists, and it’s made quite explicit that W-Y has been carrying out extensive experiments into xenomorph biology.
    I only played the game once at a friend's place when it came out so I barely remember any of the plot/explanations, I just remember being severely disappointed.

  17. Jester's Avatar Jester says

    09-26-2018, 12:41 PM

    Quote:
    Originally Posted by En Sabah Nerd View Post
    I only played the game once at a friend's place when it came out so I barely remember any of the plot/explanations, I just remember being severely disappointed.
    I played it for 13 hours straight when it first became available for purchase. It’s still one of my favourite games.

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